Tuesday, April 8, 2014

[Toldara Tuesday] A Fresh Start

This is the first post for the Toldara Tuesday feature I am adding to this blog.  I think you will find the concept easy to follow.  Any post with the "Toldara Tuesday" label will be connected to my home campaign world of Toldara in some way or another.  It could be presenting one of the new character races or monsters in a different rules system, a map related to a specific region, details on some part of the culture, or anything from a host of other options.  I had originally intended the first Toldara Tuesday post to feature some sort of rules information but I decided to start at the beginning.  I am simply going to state my ideas and goals moving forward with this post and then delve into the actual game design or modification beginning with the next post.  

I have been tinkering with the details of my campaign world, Toldara, for several years now.  Things have come and gone with each new update.  I am currently between groups - and I have been for some time - but I think now is the perfect time to do a reboot on the world.  The first thing I am going to do is let Alex handle the Pathfinder version.  He has much more experience with that system than I do.  I still think Pathfinder is great but he has a much better handle on the system.  I am going to focus my efforts toward assembling several less rules heavy versions of the player material.  I believe that three versions of the information will be the best way to go.  I will most likely use U.S.R. for a really quick set up.  I am currently working on a conversion to the Perilous Journeys skill based percentile system and a Back to the Dungeon version.  With just a little effort the MicroLite version could be complete.  Do not be surprised if a Dungeon Crawl Classics or a Swords & Wizardry: Complete version pops up also.  I will discover the two or three systems I prefer to represent Toldara by Tinkering with them.

I have gotten some feedback on my map and will be making some changes.  I will also be using some of the resources pointed out on ars phantasia in various posts.  My plan is simple with all of this.  I am going to keep what I like from the previous version and update everything else to better fit my concept of the campaign world.  It will still be based on my old campaigns with new stuff thrown in also.  All I have to do is find a group to help test out the stuff.  More later....         

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