In a Nutshell
In a future where extreme sports have become the most popular forms of entertainment, this violent update to the traditional demolition derby has become the most popular of them all. Competitors drive cars equipped with weapons and armor in a demolition derby style event set in a hazard-filled arena until the last car is left standing.
Components
1 circular map board
1 square map board
x# car counters
x# hazard counters
(note: "x#" means an unspecified amount to be determined later)
Expansion Material
Ideas for game material that could be added later.
Arena Pack: A pack of new map boards, cars, & hazards.
Counter Pack: A pack of extra car & hazard counters for extra players.
Racing: An expansion with a new map board and rules for oval track racing events.
Scenario Pack: A pack of new scenarios; examples include amateur night, team play, etc.
Unsanctioned: Guidelines for outlaw and unsanctioned events.
Notes
- Auto Arena will be set up in a league similar to NASCAR; different towns have different courses.
- Would like to use modified Hot Wheels or Matchbox cars to represent the players.
- The basic game would include a stock car list.
- A later expansion would include rules for car customization and design.
- Rules for setting up and running a league season with a championship.
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(Information from this point on was not part of my old gaming notebook.)
I know, I know - there's not a whole lot of detail included in the information above. In the absence of Car Wars, I would definitely still like to design and play this game. Honestly, when it comes to game design, board games are not my thing. I have had several ideas and I will detail some of them here but I never seem to be able to get past the initial stages of design on a board game. Maybe one of these days I will dust this off and give it a whirl...
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