Wednesday, September 17, 2014

The Megaverse® Beckons...

I took vacation today because it is my birthday.  I just felt like chilling at the house instead of busting my hump.  I caught up on some Netflix viewing that I had wanted to do so I was wondering what to do next. Then it dawned on me that the children were in school so a trip to the FLGS would not have to be rushed or spent monitoring their browsing activity.  

I went to Wizard's Asylum in Tulsa, Oklahoma.  There are other hobby stores in the area but I specifically wanted to look for the products of Palladium Books®.  I looked at all of the products before I decided to get the following three books:

Dead Reign Sourcebook Three: Endless Dead
Dead Reign™ Sourcebook Four: Fear the Reaper
Rifts® Sourcebook One™ - Revised and Expanded  

I bought the two Dead Reign™ books for 50% off.  There were other copies on the shelf at full price.  I have no idea why they were marked down.  I could  not tell the difference between the condition of the ones I purchased and the ones on the shelf.  Maybe it was over-stock?  Maybe they were browsing copies? Maybe they were "gently used" by the store for a game night, demo, or something else?  I have no idea but I do have a complete run of the published Dead Reign™ books.  

At one time I had the original version of Rifts® Sourcebook One™ but no longer.  I am basically starting over on my Palladium Books® collection.  I had numerous books but decided to trim down my collection.  I seriously advise doing this unless you are absolutely certain you will never want to use those books again!  I got rid of everything but the Rifts® Ultimate Edition™ I have kept for all of these years.  I have a recurring urge to use Rifts® and open it up every now and then to start planning.  Now the time is right to get serious about it so I have started planning some purchases for a campaign starting off in the West involving vampires, bandits, etc.  I even signed up to be a Megaversal® Ambassador and I will have some news on events or demos on that front soon.


     

Note: The three images above are from the Palladium Books® Store; no infringement is implied by the use of these images.  The images are used for reference purposes only.

Rifts®, The Rifter®, RECON®, Splicers®, Palladium Books®, The Palladium Fantasy Role-Playing Game®, Phase World®, Nightbane®, Megaverse®, The Mechanoids®, The Mechanoid Invasion®, Coalition Wars® and After the Bomb® are Registered Trademarks of Palladium Books Inc. RPG Tactics™, Beyond the Supernatural, Chaos Earth, Coalition States, Dead Reign, Heroes Unlimited, Ninjas & Superspies, Minion War, Mysteries of Magic, SAMAS, Thundercloud Galaxy, Three Galaxies, Vampire Kingdoms, and other published book titles, names, slogans and likenesses are trademarks of Palladium Books Inc., and Kevin Siembieda.

Robotech® and Robotech® The Shadow Chronicles® are Registered Trademarks of Harmony Gold USA, Inc.

Sunday, September 7, 2014

[Sunday Spotlight] Two Rifts® Blogs/Post Themes I Recommend

This post is cross-posted from my other blog, A Megaversal Miscellany.

I think it is fair to say there seems to be a shortage of blogs devoted to the game lines of Palladium Books®. I am sure part of that is some feel a little intimidated by their internet policy and do not want to get it wrong on their blog.  Most of the blogs I have found have been dormant for some time.  Some of them have some really good content so it is unfortunate that they are no longer updated.  I do follow two blogs that are either devoted to a product of Palladium Books® or has posts devoted to one or more of their game lines.

Stabilizing Rifts® is a blog fully devoted to the game of Rifts®.  The stated mission is to "cut away the stupid stuff, and follow through on the rest to their logical conclusions.".  I find it very interesting reading.  Some of the posts series include Playing a Coalition Campaign, Playing a Magic-User in Rifts®, Playing a Psychic in Rifts®, and more.  These posts tend to take a good long look at the subject and provide practical information for use in your games.

101 Days of Rifts® is a series of posts at Places to Go, People to Be that is focusing on Rifts® for the next 101 days of posting.  The posting just started and is not scheduled to end sometime towards the end of December.  It is cool to read the author reminiscence about old games, articles in The Rifter®, developing house rules, and his Rifts® Laramie campaign.  There are also posts about other games at this blog.

Now that I have shown you some Rifts® links, what can you recommend to me?

Rifts®, The Rifter®, RECON®, Splicers®, Palladium Books®, The Palladium Fantasy Role-Playing Game®, Phase World®, Nightbane®, Megaverse®, The Mechanoids®, The Mechanoid Invasion®, Coalition Wars® and After the Bomb® are Registered Trademarks of Palladium Books Inc. RPG Tactics™, Beyond the Supernatural, Chaos Earth, Coalition States, Dead Reign, Heroes Unlimited, Ninjas & Superspies, Minion War, Mysteries of Magic, SAMAS, Thundercloud Galaxy, Three Galaxies, Vampire Kingdoms, and other published book titles, names, slogans and likenesses are trademarks of Palladium Books Inc., and Kevin Siembieda.

Robotech® and Robotech® The Shadow Chronicles® are Registered Trademarks of Harmony Gold USA, Inc.



  

Sunday, August 31, 2014

#RPGaDay Post 31

I ran across the idea for this blogfest at The Other Side and decided to participate because it seemed like a good way to get back into the groove on posting since work has been keeping all of us so busy lately.   At least a few of these topics have been covered in previous posts but here it goes...

Favorite RPG Of All Time
Some of you reading all of these #RPGaDay posts may have already guessed my favorite RPG of all time.  I never gave any big hints so it was not obvious to the readers.  My favorite rpg of all time is The Palladium Role-Playing Game®.  Even though we had been playing A/D&D for quite some time we were completely captivated by the Palladium Role-Playing Game® once we discovered it in a game shop one Saturday.  There was a lot to like upon further reading - the artwork, the multiple classes and races not available in A/D&D, and the all in one game book - and it got us to stop playing A/D&D for a while and devote our gaming time to this new game.  The largest playing group I have ever been in was the group playing under these rules.  I really feel that Palladium Books® missed an opportunity with the 30th Anniversary by reprinting the second edition rules in hardback.  Unfortunately, someone "permanently borrowed" this book from me at one point and I have never replaced it.  I really need to find a copy sometime...    

#RPGaDay Post 30

I ran across the idea for this blogfest at The Other Side and decided to participate because it seemed like a good way to get back into the groove on posting since work has been keeping all of us so busy lately.   At least a few of these topics have been covered in previous posts but here it goes...

Yet again, this post is also late due to work commitments combined with 20th Anniversary celebration so I could not get ahead.


Rarest RPG Owned
I have owned several rare role-playing games over the years but I am down to only two that I currently own. I am not sure which one is more rare but I would think either of these games would make a good response.


Adventures in Fantasy is a fantasy game by Dave Arneson and Richard Snider.  I have made several posts about it and I will continue to do so.  Forge: Out of Chaos is a fantasy heartbreaker I picked up second hand for $5 if I recall correctly.  I have looked at it a bit here and there but I have never gotten around to any serious study of the game rules but I need to at some point.

#RPGaDay Post 29

I ran across the idea for this blogfest at The Other Side and decided to participate because it seemed like a good way to get back into the groove on posting since work has been keeping all of us so busy lately.   At least a few of these topics have been covered in previous posts but here it goes...

This post is getting posted two days late because we were celebrating our 20th anniversary.  I was unable to get far enough ahead on scheduled posts to get it posted on time.

Most Memorable Encounter
I have played a ton of games over the last 34 with many memorable encounters.  I am not sure that I can pick just one encounter from those years as the "most memorable" of them all.  I can, however, give some thoughts about several encounters over the years.

One of the funniest encounters involved the party attempting to listen at a door.  We were absolutely certain that something was behind a closed door inside a dungeon so when the first character failed to hear anything we went around the table attempting the same action.  All of us failed so the first player, completely frustrated at this point, had his horse listen at the door.  The horse succeeded - at least we thought he did - but there was no way for use to understand the horse.

The first time we played Paranoia we cycled through several sets of clones fairly quickly.  Justin (the GM) nailed the play style right from the start but it took the rest of us a bit for it to "click" with that aha moment that really let us know we were in for something vastly different from our usual D&D games.

I am sure there are many more but those two are the ones that seem to stick out for me.

Thursday, August 28, 2014

#RPGaDay Post 28

I ran across the idea for this blogfest at The Other Side and decided to participate because it seemed like a good way to get back into the groove on posting since work has been keeping all of us so busy lately.   At least a few of these topics have been covered in previous posts but here it goes...

Scariest Game You’ve Played
This is the easiest question for me to answer.  I  have never played in a scary game.  The only horror type game I currently own is Dead Reign from Palladium Books® but I have yet to play.  At one time I owned Night Life but it was not really setup as horror.  It seemed like it was basically modern adventures with characters out of horror movies (vampyres, werewolves, etc.) but the focus was not horror or scares.  There was plenty of violence but the focus seemed to be on intrigue, rivalries, espionage, infiltration, and that sort of thin instead of traditional horror.  Then again, it has been years and my memories of this game are fading.  It was certainly fun and I wish I had gotten the complete run of material.  I had the core book and the musical supplement. I need to do some online scrounging...