Wednesday, June 19, 2013
Card Based RPG Systems
Note: I am making one quick addendum to the once a week post comment I made. I have tried waiting and I just do not think that is going to work. I think it will be once a week minimum plus whenever the mood strikes. I really enjoy the act of blogging and I do not think I want to impose a strict once a week only mandate.
Shortly after it was released, I received the Dragonlance: Fifth Age Dramatic Adventure Game as a gift. I was really interested in the idea of a role-playing game that used cards instead of dice during game play. I thought the cards were pretty slick and I enjoyed messing around with them. I really enjoy the bits of information on the history and timeline of Krynn included in the game. I did pick up 2 or 3 of the boxed supplements for the game but that was about it. I only played it once while I was stationed in Korea and it just did not click with that particular group of people. I kept the game for several years but I eventually unloaded it in one of my game purges over the years. I never did pick up the related Marvel Super Heroes game but I hear that it was pretty neat.
Everway was another game that ditched the dice to use cards for game play and it was published a year earlier than the Dragonlance game. I never did buy this game or even get a chance to look through the contents of the box; the only thing I saw was some of the card images. I remember being intrigued by the ads and the look of some of the cards included in the game. I only saw Everway a few times at the game stores I go to and never did get around to buying the game. I have noticed that some of the online used game retailers have it available. I may have to purchase this game to check it out some time for no other reason than to satisfy my curiosity.
I am far from an expert on card-based role-playing games. I know there has got to be more games - whether professional or amateur press - using cards instead of dice during game play than the two I mentioned above. I have heard that Deadlands and Castle Falkenstein both use cards but I have not played either one. Does anybody reading this know? Do you have any thoughts on the games? I guess I am just a little surprised that there are not more card-based role-playing games out there. It seems like you could do some neat stuff with the cards - even a traditional deck - like pairs, trump, off suit penalties, and the list could go on. I have been thinking along these lines lately and I may have to post up some ideas at some point...