Over the past few years, the number of ‘punk’ games have
started to increase. In addition to the long
established cyberpunk genre, there is steampunk, dieselpunk, clockpunk,
biopunk, and even stonepunk.
Unfortunately, there is not a clear usage of most of these terms. This makes it difficult to know what you are
buying. What follows is a brief history
of the usage of ‘punk’ followed by a decoding of what these different words
means in terms of games.
Cyberpunk is the granddaddy of all of the other usage of
punks. It refers to a specific literary
genre that began in the early 1980’s.
The ‘cyber’ portion of the term refers to a technology level and aesthetics. It denotes an advanced level of technology,
but not one too far ahead of the current level.
The cyber often refers to cyberspace and sometimes cybernetics. The setting is urbanized artificial
landscapes filled with glowing neon lights.
The Shibuya district in Tokyo is often used as a reference for the
city’s aesthetics. The ‘punk’ aspect
refers to the dystopian nature of the setting.
International corporations sometimes take over government services or
are more powerful than governments. Those
who have money and are favored by the corporations live comfortable lives. Others are marginalized, persecuted, and
treated as criminals. They live in high
crime areas filled with urban decay. The
protagonists in these stories are antiheros.
They are outcasts from society who never seem to come out ahead.
Based on the cyberpunk description, it should be easy to
decipher the other punks. For example,
steampunk should allow us to say that it is steam era technology. It will have a certain steam era inspired
aesthetics. It should be urban. The punk should denote that it is dystopian. Technology should have made some very well
off, and others very poor. Robber Barons
should wield extensive power and government influence. The protagonists should be antiheroes. They should be marginalized in society. The antiheroes should be using technology or
perhaps fighting the technology.
However, that is not the case. This
is because the boundaries of what is steampunk were never properly set. The term steampunk came about as a tongue in
cheek reference to a style of fiction that was attempting to replicate the
science fiction style of Verne and Wells.
The term, however, stuck and has since been used to refer to various
media that have little in common with each other besides a loosely linked
aesthetics
Contemporary usage of ‘-punk’ means more like era. The prefix denotes why type in terms of a
technology level. For example, steampunk
denotes an era of steam power where technology based on steam goes beyond what
the actual Victorian era had.
What does this mean for gamers? If something says steampunk you should
investigate beyond that. I would say
that most games are steampulp not
steampunk. Pulp is not dystopian and
has storylines in common with the pulp fiction of the early 20th
century. Many games that might be put
under steampunk are very different. Iron Kingdoms is a fantasy game. Wolsung
is pulp. Victoriana 2nd Edition is a Victorian game. It plays up the Victorian era themes. It imposes Victorian era societal rules. Fantastic technological devices are limited
and the ones that do exist only exist because of magic. Victoriana
3rd edition reworks the game and makes the case that Victoriana is a real steampunk game and
jettisons many of the Victorian aspects of the 2nd edition. SteamCraft does put forth a steampunk game that tries to put both steam and punk into
the game. It tries to be the type of
game that someone familiar with cyberpunk game would think a steampunk game is
based on the label of steampunk. Of
games still in print that are available at game stores, Victoriana 3rd edition and SteamCraft come the closest to what you would expect a steampunk
game to be based upon the word steampunk.
What does this tell us about other punks? Well, it is pretty much just a technology level
with some aesthetics.
Stonepunk – This refers to the Stone Age.
Clockpunk – precursor to steampunk where spring power
dominates.
Dieselpunk – post steampunk era. A narrow definition places it the interbellum
period of 1917-1939. Some extend it from
1914 to 1950. It was art deco
aesthetics. Clothing tends to be
military inspired. Trains and Zeppelins
are common.
Atompunk – This is after the development of nuclear
weapons. It usually mixes the early
nuclear age with the space age in terms of aesthetics. It covers say 1950-1965.
Biopunk – This is referred to as post-cyberpunk. It takes up many of the same themes but
replaces cybernetics and the internet with genetic enhancements and human
experimentation.
Unfortunately, the change of punk from meaning dystopian to
era means that gamers and readers now have to do a lot more research to know
what a game or book is like. It also
means that just because you play some game that is labeled as steampunk does
not mean that it similar to other games that are also called steampunk. As odd as it sounds, game makers might soon
need to says dystopian steampunk to denote that it stays true to the punk roots
of the word.
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