Monday, June 22, 2015

Some Details on the (Tentative) Gaming Group

The Game
It looks like the first game we will be playing is the Pathfinder Beginner Box.  It is probably one of the best introductory products out there.  I can see why Paizo has a strong fan base.  If you do not own or know the details on the Pathfinder Beginner Box then check out the video below.

The box I bought was one of the newer ones so it also includes the Transitions booklet for going on to the full game after reaching 5th level.  Another option is using the E6 Pathfinder rules from the P6 Codex site.  Additional rules options include stuff from the Beginner Box Player Pack, the Beginner Box GM Kit, and various resources from the posts at EdOWar's Blog.  I also have other games I am going to pitch; SteamCraft, Dead Reign, and Dungeon Crawl Classics RPG to name a few.

Our initial thoughts are game sessions every 2 weeks but that may change.  Maybe we will be able to play more often?  

We have not actually discussed it but this will,probably be the easiest decision to make.

As it stands now the DM duties are going to rotate between myself and Alex.  Maybe someone else will give it a shot later?

More later as decisions are made...


  1. You can't really plan these things, but here is an idea. You start with Pathfinder. Try to guess how many sessions it will take to finish. Say, 6 sessions, so a couple of months worth. Then when you switch GMs switch to a different system and probably genre.

    The big benefit about an into box set is that it minimizes the crunchiness. In my experience, the more people get invested into a rule set and then the books, the less likely they are to try something new.

    It is just an investment cost. Once you reach a certain point of game play, you get used to everything and do not want to switch. This also applies to GMs. If people are used to person A, and B does things differently, it can cause issues. By getting people used to alternating things (whether it is GMs or systems) it will help people adjust and not get too invested into one path.

    1. Yep, that's pretty much how we were going to handle the GM switch. I think switching genres is a great idea. It breaks up the routine and opens people up to other stuff. Of course, we'll see if there's a big difference between plans and reality...

      Good insights on the typical resistance to switching games or genres. I seem to want to try new stuff more than ever these days but I understand how easy it is to get stuck in a rut and not really want to learn something new.