Showing posts with label goblin. Show all posts
Showing posts with label goblin. Show all posts

Monday, January 30, 2023

[Miniature Monday] Goblins

I began the paint job on these goblins almost 2 years ago.  I only painted the exposed akin areas and then I closed on my house so were lost in the shuffle for a bit.  During the last week I was at a point where I was between painting projects, so I settled on these Goblins.  I was originally planning on painting only one of them. I wasn't really satisfied with the results, so I decided to continue on with some more.  As you can see from the picture, I wound up painting three of the Goblin miniatures.  

I know I've stated several times that I'm not a competition painter and I have no intention of becoming one. I kept thinking that the results would eventually turn out better, but it didn't matter what I tried to do to produce a better paint job. I'm really not happy with the results.  I'm pretty much meh on these three Goblins.  They do pass my arm length test of not resembling a blob of paint, but these are definitely the miniatures I am least satisfied with in my collection. 

What are my thoughts on this experience?  I did experiment with painting the base of one of the Goblins black.  I do like that and may continue to do so but I will use the black circles instead of the tiled circles in the future.  Maybe it's the lack of a strong contrast between the color of the Goblin skin and the clothing that doesn't quite work for me? Maybe my paints were properly thinned or mixed for this project?  Maybe I'm overthinking it and being too critical?  I honestly don't know on this one.  I do have three more Goblins to paint so I will give it another go sometime down the road.
 

Friday, November 25, 2011

Player Character Races of Toldara

The Toldara campaign not only uses the standard races presented in the core rules - with some modifications - but also allows more options for player characters.  A quick summary of these races and changes is detailed below.
  • Anshu: A humanoid feline race.
  • Goblin: Not all of the Goblins are minions of evil; some have risen to great heroic deeds. 
  • Half-Orc: The Half-Orc race is not a simple mix of human and orc; some details can be found in this post.
  • Human: In addition to the statistics presented in the core rules, the ability scores of a human character are generated by rolling 7 sets of scores and choosing the 6 scores to use.
  • Karnin: A canine humanoid race.
  • Oranian: A winged bird-like humanoid race from the Oran mountain regions.
  • Slarn: A reptilian or lizard like race of humanoids.
The Anshu and Karnin are often at odds with each other.  Their nations have been in a constant cycle of war with intermittent periods of peace but something seems to always ingnite the feud again.  Individual members of each race are, of course, able to over prejudices or preconceived notions when it comes to members of the other race.

The Goblin started out as a one person experiment in Alex's game.  It was such a success that other people wanted to play goblins occasionally also.  Part of the history of Toldara is the first age had a war between the gods of light and the gods of darkness.  Members of the goblin race discovered that being a minion of the gods of darkness wasn't what it was cracked up to be.

The Half-Orc origin is a result of my personal dislike for the often used rape or spoils of war origin of the race so I came up with the explanation I use in the Toldara campaign.

The Human characters getting an extra roll during ability score generation was just done to give them further advantage for lack of any real special abilities.

For information on the Oranian race, Alex is the best source of information.

In regards to the Slarn race, I am not sure whether to do a full fledged write up or just use the lizard man entry and do some background tinkering like the Half-Orc or something similar in the timeline to the Goblins of Toldara.