Sunday, January 30, 2022

2022 Reading So Far...

I don't have any gaming posts right now.  I have been posting a large amount at the Ruins of Murkhill forums lately.  I have read several books in the last month.  Here's a quick look at what I have read and some quick impressions upon completing the books.
                                                                                                                                        
1. Dune Messiash by Frank Herbert
2. Morlock Night by K.W. Jeter
3. Foundation by Isaac Aasimov
4. Foundation & Empire by Isaac Aasimov (currently reading)

Dune Messiah by Frank Herbert
[5 stars]

I began reading Dune Messiah after seeing the new DUNE movie.  I read the original DUNE novel before seeing the new film, so I was a little late to the party. The original novel was amazing and so was the film.  I'm really looking forward to seeing the sequel.  This novel is set 12 years after the first novel.  The first thing I noticed was that this novel was much slimmer than the first.  I still thought it was an excellent follow up.  I hear some people don't enjoy it as a sequel compared to the first book, but I did.  Yes, it is different from DUNE.  That's good.  I don't want a carbon copy of the first book.  DUNE MESSIAH was still a grand epic, but everything was on a more personal scale.  Maybe that makes sense, maybe it doesn't?  Focused might be the right word.  The bigger scale is implied but not on full display like DUNE.

Morlock Night by K.W. Jeter
[3 - 3.5 stars]

Two things made me want to read this book. First, it is a sequel to the classic The Time Machine by H.G. Wells.  I'm intrigued by the thought of another writer picking up a story and continuing on with it.  I know it's been done before with The Second War of the Worlds and other novels.  Second, this book has been described as the first steampunk novel.  The visuals of cogs, gears, top hats, and steam-powered technology replacing real world developments grabs my attention.  I decided to go ahead with this book so I could mix up my reading a bit.  The momentum is easier to keep moving if I mix up genres.  I will most likely read a fantasy novel next and then return to the Dune series.  Enough with the background remarks and on to my thoughts upon completing this book.

Morlock Night was a really quick and easy read.  The print is larger than the typical novel printed today so the page count of 322 may be deceptive.  That's definitely not a knock against it.  There is nothing wrong with having print large enough to be easily read or having a distinct lack of diarrhea of the word processor.  The novel reads like it was written in a modern take on the classic science fiction adventure tales more concerned with moving the story forward rather than giving finely detailed scientific explanations for things.  It is not hard sci-fi at all.  The story is easy to follow but it also lacking.

I believe the biggest omission in Morlock Night is further details about the story.  From reading we learn that the Morlocks have the Time Machine and have used it to not only invade but conquer the future Earth.  We're only shown one glimpse of that future under Morlock rule.  There are a few hints and suggestions scattered throughout but why not show the Morlocks going through time with the machine?  Did they go straight to the future?  Did they try several stops along the way like the traveler in the original novel?  How fruitful were their efforts?  I would have preferred a longer, more detailed book (or two) in that manner.

As to the claims about it being the first steampunk novel?  I wouldn't consider it as such.  There is minimal meat on this bone.  "Victorian Adventure" or another label might be much more accurate, but I wouldn't call it steampunk at all.  I just really don't get that kind of vibe in the least.  

It's not a bad book but it isn't great either.  I found the premise more interesting than the story upon completion.

Foundation by Isaac Aasimov
[4 stars]

I know I'm probably going to have people wondering why I would give a sci-fi classic like Foundation only 4 stars so I will try to explain.  I enjoyed Foundation.  I thought it was an easy read and the chapters were not overly long.  Foundation seems to check many boxes for my impression of the game Traveller as well.  So, why did I give it only a 4?  Simply put, Foundation was really good, but I went in expecting something a little bit different.  For instance, Foundation is actually 5 short stories in a novel length book.  The story does not follow the path of one or a small set of characters from start to finish.  Basically, you get a peek at the characters, but you don't follow a character arc from the beginning of the book until the end.  I prefer following a cast of characters from beginning to end in a longer story.  It feels like to me that Dune could have been written as a response to Foundation since it basically does the opposite of Foundation in those respects.  Now, on to Foundation & Empire.  

Saturday, January 1, 2022

World of Darkness: The Documentary Official Trailer


In case you are interested, the World of Darkness documentary is free on tubi with commercial interruptions. Tubi is itself free as well.  I watched it and noticed some interesting parallels with D&D.
:
1. Both games rose to wide popularity in a relatively short time.

2. Both games had to contend with the satanic panic or something similar.

3. Both games had a TV show; D&D had the Saturday morning cartoon while Vampire had the evening time slot.

4. Both games pushed out the original creative force(s) behind the game.  

5. Both games had a new edition that was met with fan resistance or push back.

That is just off the top of my head.  I am sure there might be even more.  I would watch it again even though I never played Vampire or any of the WoD game lines.  When I was stationed at Fort Campbell in 1993 - maybe 1994 even - Vampire and Werewolf were pretty popular in the barracks.  I was still stuck on D&D in one form or another at that time.   

Saturday, December 25, 2021

Sanctions: Ops & Admin

This post is about the Ops & Admin expansion for the Sanctions RPG from Purple Crayon Games. Liam Thompson is the creator behind these offerings, and he is a friend of mine. I bought both the core rulebook and expansion with my own money and was not given a free pdf or print copy for review; in short, I liked the description of the products and took a chance like any other paying customer.  I am listed in the "Thanks" portion of the Sanctions core rules, but I did not contribute other than bouncing general ideas back and forth.  Finally, this post is more about spreading the word rather than a full-blown review.

The Sanctions rulebook introduced the brutal biopunk world of the year 2086.  This is a world ravaged by warfare and climate change with refugee citizens living in walled Plexes to offer some sort of protection from the threats outside such as mutants. Honestly, life inside the Plexes is not much better due to increased crimes such as murder, inhumane experiments, and more.  Laws have been changed to allow the use of "Sanctioned Operators" to take on policing duties, perform search and rescue missions, and other tasks.

Ops & Admin expands on the world of Sanctions by focusing on the operators. This 136-page manual is presented as a guide for new operators.  There is new information on Plex threats, going solo, gear, transportation, gadgets, and more.  One of my favorite things in the book are the in-world ads and promos featured throughout the sections.  A great example of this is the ad for Blox which is very reminiscent of Soylent Green. Having these little extra tidbits of world information mixed in among the pages immerses the reader in the world of Sanctions. 

There are some things that make the Ops & Admin book stand out from the previously released core rulebook. The original book was black and white throughout the interior while Ops & Admin has a large amount of color illustrations and the addition of the brown background on the pages make the book more appealing to the eye.  You can tell that Liam is getting more proficient with the word processing software he is using as this book is a definite step up in the layout.  In addition, there is now a disclaimer at the beginning of the book.

Some may not agree with these disclaimers on role-playing books, but I have no issue with their inclusion.  Palladium Books has been doing it for years and it never bother me with their books. I much prefer a creator sticking to their original vision and including a disclaimer instead of watering down their book in the hopes of attracting a wider audience.  

There is more I could discuss but this post is just a way to point out a new product I bought.  If you want to break outside of the fantasy genre using a simple D6 dice pool system in a bleak future, then the world of Sanctions just might be for you.  Both manuals are truly affordable - Sanctions at $15.83 and Ops & Admin at $13.45 - so it is really easy on the wallet; especially in this time when role-playing books commonly go for $40 and more.  If you like pdf's that option is available as well.



 

Thursday, December 23, 2021

Recent Happenings

 As the year is winding down to a close - ALREADY - and 2022 is approaching quickly I am posting about what I have been doing and what lies ahead for this blog.  

FOCUS: I had racked up a bunch of scheduled posts about fan films to help bulk up the posting in the second half of this year.  Instead of enhancing the experience, it became the focus because work got extremely demanding, and I coasted much more than I had envisioned.  I am going to reign in the focus back to games, related subjects, and geekery in general for most of the posts; anything else will serve to enhance the topics.

SUBJECTS: The games I plan to focus on in the coming year include AD&D (first and second edition), Arduin, Delving Deeper, and any other game that catches my interest such as Sanctions from Purple Crayon Games.  I also have projects of my own such as Grunts (a simple minis game using thhose little green Army men), Toldara (a campaign world for Delving Deeper or other old school games), and a secret project that I am keeping under wraps util it is further developed.  

OTHER: I set a goal of reaching 1,000 posts before the end of 2021 at The Ruins of Murkhill forums and I am currently approaching 1,100 posts.  I was also asked to be a member of the moderation team and I accepted.  I am pretty stoked about both accomplishments because the Ruins are my favorite old school gaming forums.  I will continue to post there in the future.  

That is a quick look back and forward at the blog. I really hope I can return to much greater posting in 2022.  What are your plans on your blog? 


Saturday, December 11, 2021

Jason of House Vorheez [Delving Deeper Monster]

 I forgot to post this around Halloween but I had intended to "improve" and complete the information in this monster inspired by Jason Vorheez.  I thought it would be a fun project for that time of the year, but I never was completely satisfied with the entry.  Maybe I will complete it in the future?  It's time to do some Christmas time monsters and I haven't even begun.